STEP 10: Now let's give the robot a mouth.
Remember, the variable name is the name we give the shape. It is the word to the left of the =.
- Go to and drag out an Ellipse. Drop it at the bottom of your program
- Change the ellipse's variable name from sprite to mouth.
- Let's put the mouth in a better position. Find the ellipse's y argument and change it from 0 to -50.
To navigate the page using the TAB key, first press ESC to exit the code editor.